I refuse to let this blog die.
To let this idea float away like so much netsam before it, I'd feel like a jackass.
Just have to stay constant, improve my timing, my pace.
Speaking of pace:
The first few lines from Edgar Allen Poe's Fall of the House of Usher:
DURING the whole of a dull, dark, and soundless day in the autumn of the year, when the clouds hung oppressively low in the heavens, I had been passing alone, on horseback, through a singularly dreary tract of country; and at length found myself, as the shades of the evening drew on, within view of the melancholy House of Usher. I know not how it was — but, with the first glimpse of the building, a sense of insufferable gloom pervaded my spirit. I say insufferable; for the feeling was unrelieved by any of that half-pleasurable, because poetic, sentiment, with which the mind usually receives even the sternest natural images of the desolate or terrible. I looked upon the scene before me — upon the mere house, and the simple landscape features of the domain — upon the bleak walls — upon the vacant eye-like windows — upon a few rank sedges — and upon a few white trunks of decayed trees — with an utter depression of soul which I can compare to no earthly sensation more properly than to the after-dream of the reveller upon opium — the bitter lapse into everyday life — the hideous dropping off of the veil. There was an iciness, a sinking, a sickening of the heart — an unredeemed dreariness of thought which no goading of the imagination could torture into aught of the sublime.
Whether or not you dig victorian gothic horror, you can't deny how hypnotizing the effect is. This kind of pacing is important, especially when text is separated into panels or divided by visually intense images. The reader's senses (hallucinating through reading) should be in a constant state of FEAST. Poe was a god; try not to flinch reading this.
If a graphic novel were presented in a public setting, displayed on a huge projector, could it be read aloud? To what extent do you hear comic text? Does the pacing NEED to be more fragmented than traditional prose to achieve desired graphic pauses? I'd like to find an example of some frames that have the flow I'm trying looking for.
I think dictated (orator-accompanied projection) sequential art would be pretty cool.
Oh wait, that's called a movie...?
Thursday, July 17, 2008
Monday, May 26, 2008
MASS EFFECT
I bought a book the other day: "The Art of Mass Effect." As this is one of my top 5 games and a very real influence on The Assemblage, I thought I would put piclens to work and find some concept art that will help us paint our future world.



I should probably take a drawing class.




Gundams

Are awesome, I need to learn how to draw them. So many works have ripped off the idea: the matrix, power rangers, lego watever-the-hell -things. Large bipedal suits piloted by a human inside... Hell yes. Ultimate coolest thing possible. While these more traditional robo-heroes are interesting and WILL be featured in The Assemblage (USA) our main characters should be more believable (hah!). But I posit: if you had the technology to pull off a gundam, wouldn't human/mecha hybrid units be the way to go? Throw in some human-flesh-replacing nanobots for realism's sake and you have the idea behind our (three) heros: the gray border between man and machine, the chaos that emerges from synergy. Yes it has been done to death, everything has.
Why not? Robots are awesome.
I pulled this image off of deviantart, couldn't find a source to site. He's (she's?) just an idea, a marker in the direction that we need to go.
Oh and this is a gundam:

alessonislearned
A Lesson is Learned has picked up its game recently. The strip started out mildly, but has developed into something pretty cool (Note: sticking to something pays off!). Jagged graphics, powerful coloring and carefully placed panels create an incredibly affective media:
The emotions that David Hellman and Dale Beran play with are powerful, they produce the most moving web-based single page graphic works I have ever encountered. It's fantastic. This particular comic's use of color to highlight moments in both time and emotion is pretty impressive; fight scenes in The Assemblage could use this tactic to highlight the three combatants' perspectives (view screens?).
Yes, our creative work has been titled "The Assemblage" and yes, we are going to try and throw in as much Mille Plateaux as possible. There will be fighting. A lot of it.
Anyway, Hellman/Beran started out pretty slow:
Picked up speed / learned about perspective blending and placement:
And now have a wonderfully developed style of their own. I would consider these guys (along with DresdenCodak) some of the greatest webcomic artists working today. Their creations indulge our senses visually and play with us emotionally at the same time. It's really the same effect, one brings about the other:
What if I Joomlaed their use of color in text bubbles/panels into my own stuff? Aren't they just copying Marvel (Deadpool does the same thing, or did for awhile). Opinions?

Yes, our creative work has been titled "The Assemblage" and yes, we are going to try and throw in as much Mille Plateaux as possible. There will be fighting. A lot of it.
Anyway, Hellman/Beran started out pretty slow:



Photoshop
Apparently take more than a day to learn how to use. I also don't understand coda, or CSS. My Joomla page is a joke. We will be using this website until further notice. God damnit.
XKCD love
Our boy Munroe is getting some attention in the New York Times today, check out the article, they do him some service, but focus a bit too much (for my liking) on the programming aspects of his work. Yeah yeah, that's his shtick, but there is a deeper communication going on underneath the Unix jargon.
So yeah check it out, and also take a look at these rad photos from Mars picked up by our buddy Pheonix.


www.doctorcosmos.com
So I am the official web editor for two different organizations... but I don't have my own site. So i went and bought doctorcosmos.com and prepared to make it a kickin version on this site with room for creative works to be posted along with more detailed message boards, etc.
Then I remembered that I do not know how to code. And I despaired.
then I remembered content management systems, which allow you to pull in components from other sites and put together a professional-grade site piecemeal.
I loaded Joomla onto the site, and that took over my life for awhile. Needed a program to upload/ edit/explain code: coda. Needed a really expensive way to edit images: photoshop. I wrote an essay on Joomla and the ways in which it effects authorship and creativity on the internet, heres an excerpt:
Then I remembered that I do not know how to code. And I despaired.
then I remembered content management systems, which allow you to pull in components from other sites and put together a professional-grade site piecemeal.
I loaded Joomla onto the site, and that took over my life for awhile. Needed a program to upload/ edit/explain code: coda. Needed a really expensive way to edit images: photoshop. I wrote an essay on Joomla and the ways in which it effects authorship and creativity on the internet, heres an excerpt:
"Automating the tedious processes involved is not always a great idea, however. Van Gough was a “master” because he started with a blank canvas and created everything himself. Further abstraction and automation, while making user interaction easier and inciting communicative progression, further hides the discrete binary code (the actual happenings of the computer) from human understanding. Many users, myself included, will now be able to write professional-grade websites by looking up the few lines of necessary code. We will be able to understand what the CSS and HTML are doing, but only so far as it affects the finished product. Any questions or concerns can be submitted to the Joomla! community; with enough time and research most projects can be completed without any "mastery". Digital literacy is expanding, but the works are largely plagiarized. It will be up to the next generation of truly literate web designers to push coding methods to the next plateau. Once they have, it will be their responsibility to teach the rest of us how to copy/paste their work."
So I can't really take credit for it's creative design, but feel free to visit "my" site www.doctorcosmos.com. I guess I'll transfer all of these articles over there. Then again, I kindof like this layout better. It's standardized, simple and clean. But hey, gotta get that internet street-cred up with my own domain name you know?
What do you guys think, which layout is better!?!?! OMG INTERACTIVITY.
What do you guys think, which layout is better!?!?! OMG INTERACTIVITY.
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